BLHeli_32 Questions & Answers


A list of answers to frequently asked questions which may be helpful to your better understanding of BLHeli_32. More Q&A’s will be added. Why BLHeli team chose to take BLHeli_32 closed source? Answer from Steffen “sskaug“: From starting as a personal project to make my mCPX helicopter brushless, BLHeli as come a long way. Some of Read More

Some Userful Links about BLHeli_32


BLHeli_32 is the 3rd generation BLHeli firmware. The previous BLHeli and BLHeli_S are open source, however the developers have decided to close source the new 32bit firmware. As it is new, many users do not know what exactly it is, what advantages it brings, and why they are better. Here, we have listed some of Read More

[Video] Let’s Talk BLHeli 32 / Dshot1200


Project Blue Falcon just made a tutorial video on the BLHeli_32. In this video, he also talked about How to connect BLHeli_32 ESC to configurator BLHeli Suite32 via FC passthrough and how to get Dshot1200 running in Betaflight. If you like Project Blue Falcon’s video, please subscribe to his channel: https://www.youtube.com/channel/UCObMtTKitupRxbYHLlwHE3w/. Some links maybe easier for Read More

What is Dshot1200 and Why Dshot1200 is Better


BLHeli_32 is the third generation BLHeli code, following base BLHeli and BLHeli_S. When we are talking about the BLHeli_32, its one main feature of Dshot compability over Dshot1200 is always mentioned. But what is Dshot1200 and what have made it a better ESC protocol? Oscar Liang has written something about the Dshot protocol and Dshot1200 Read More

Operation manual for BLHeli_32


* Before Reading: This is the operation manual for BLHeli_32 ARM Rev32.x that published at Github by team BLheli. It is also can be downloaded here. BLHeli_32 firmware is the third generation BLHeli, following base BLHeli and BLHeli_S.  BLHeli_32 is designed for superior functionality and performance, primarily in multirotors and runs on ARM 32bit MCUs. Read More

What is BLHeli_32?


BLHeli_32 is a new firmware for 32 bit ESCs that has recently been announced by Steffen, the contributor for the original BLHeli and BLHeli_S projects. Its worth noting that despite the fact it shares the name with its BLHeli counterparts, the code is in fact written from scratch and is closed source. This means the Read More